Psychonauts was initially published on the original Xbox, Windows PC, and PlayStation 2 in 2005.
PSYCHONAUTS 1 SOFTWARE
When we mentioned Sony is working on PlayStation 2 emulation software for PlayStation 4, Schafer called it “an exciting possibility,” but wouldn’t say if Double Fine would ever go that route. After contrasting what the studio has done with Day of the Tentacle Remastered with what it would need to do to spruce up Psychonauts, Schafer cut himself off and admitting “I guess I’m just complaining about how hard it would be.” If we can figure out a way that we can bring it to a new audience, we would love to have as many people play it as possible.” That said, it sounds like a remaster of that scale is more than Double Fine can commit to at present. “I wouldn’t say we’re never going to do that. “We’re trying to figure out what we can do,” Schafer told us. However, despite the amount of work involved, Schafer hasn’t ruled out the possibility just yet. “They’re all different,” he added, “And Psychonauts would involve a lot of remodeling.” A level that the player reaches after Psychonauts' mid-point, it's the first that has players going into the mind of one of. “We talk about this a lot,” Schafer said, before mentioning every remaster has its unique challenges. RELATED: You Don't Have to Play Psychonauts 1 Before 2, But You Should. With that in mind, during Destructoid’s recent chat with Double Fine chief Tim Schafer regarding Psychonauts 2, we had to ask if the developer has any plans to release a polished version of the original game for modern platforms, so new audiences might have an opportunity to see what all the fuss is about before the hotly-anticipated follow-up launches in 2018. Earlier this year, Double Fine released a remastered version of Grim Fandango and the studio has a similarly spit-shined rendition of Day of the Tentacle ready for release in early 2016.